I keep a machine at home that is still running Ubuntu Edge - I've avoided upgrading it all this time, just because of not wanting to risk any trouble reinstalling Cinepaint. Cinepaint has been essential for my workflow with 16-bit grayscale film scans. Nice to hear the project still has life in it. Posted by Robin Rowe 11:30 PM 21 comments 21 Comments: I did think I'd get back to it much sooner than this. That made it more effort than I'd expected and put me off. One that's particularly annoying is all the windows lose their screen positions and pile on top of each other. When I did some testing I found fresh bugs in the CVS version. On the Linux side, I thought I was going to quickly wrap a release long ago so we can get back into Ubuntu and Debian. That's a bit more complicated than the script I wrote to do that on Ubuntu because every supporting lib must be downloaded and built from source on the Mac, not just the app. I want the Mac release fully automated so anyone can build it from a script. Because I'm spending more time on Mac OS X lately (using Final Cut Pro), that's where I'm focusing on CinePaint now. My focus recently has been on the build system, something that's always been a sore point with CinePaint. In case anyone is wondering, I'm still working on CinePaint when I can find free time. I've been working long hours and have had less time for free projects. Sorry I've been away from CinePaint for a while.
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